| (BE WARNED, THIS MAY
OFFEND ALL CLASSES)
*Sitting down comfortably, Fayan pulled her stood around the suprisingly
gigantic furniture of Northshire Abbey, beckoning all those around
her to move in, and listen to her sagacious offerings of priestly
lore*
Well, since I didn't make it into the Flaming Ruby, I in my infinite
benevolence as a priestess of The Order of Light will now share
my wisdom with you on what makes me the greatest healer in all of
Azeroth.
Step
One - Respect Thy Gods
"Like this guide, it is often good to begin a raid or
party with a prayer, be it to The Light, or a more heretical and
comical diety, like Elune, or that giant gnomish chicken that once
destroyed half of Strahnbrad. I suppose to follow my own advice
I should begin with a prayer right now..."
*Fayan places her palms together, and closes her eyes*
"Dear kind, gracious, heavenly Light, we ask that thee shine
down on us from above with your love, protection, and generosity.
May as few of my bretheren as possible fall, lest my reputation
be truly torn asunder.
Keep watch over our rear lest patrols spawn and attack our vulnerable
behinds.
May the loot be great, and somewhat cloth or staff based, and may
your wisdom keep aggro from me.
Let those on my ignore list say nothing crucial unto me, and cause
my peril.
We say these things quite meaningfully, amen."
Step
Two - Listen, and Ye Shall Hear
"As any priest(ess) knows, a raid can be confusing at
times. Orders, tactics, and looting regulations will over-lap, contradict,
and sometimes be suicidal or unjust. In preperation for this we
must look at the many rules of communication. Indeed as a great
priestess I have been subjected to vile propaganda myself, such
as "where the **** is my healing" and "Fayan, WTF
are you playing at". These are all lies and cause me to lose
focus, so here's a guide to surviving mid-battle comms."
(1)Say - Short Range Communication, half ic / half ooc - used only
to insult raid bosses
(2)Yell - Long range, easily noticable communication. Avoid usage
as everyone will ignore you, even though everyone just read what
you said
(3)Whisper - The quietest, yet greatest distance of communication.....
okay, that makes no sense.... good for direct commands, bad when
you have to reply to your arch enemy and your love at the same time
through whispers
(4)General - Good for bragging about loot such and epics a.k.a The-Purple-Pissing-Contest.
Is it RP or OOC? Lets move onto less hostile conversations like
abortions and the middle east....
(5)Trade - Unusable for communication, and allows people to sell
green junk that nobody wants in Ironforge. Made obsolete by economics
and the Auction House
(6)Local Defence - Entirely useless, as the horde are experts in
hit and run tactics. Low level characters will mistake green vegitation
for orcs, and send experienced lvl 60s on wild goose chases. Not
to be used to relay orders
(7)Looking For Group - Used to address the assembly of a group to
a certain location repeatedly for three hours (example - Gnomeregan/ST)
or should a pick-up raid be forming to Molten Core, this is the
raid leader's way of letting you know he will never be seen alive
again. As a priest, inform his/her loved ones of their loss.
(8)Party Chat - Ignore this; you're the priest, and as the most
important person in the group no one tells you what to do!
(9)Raid Chat - Too much communication going on. It's a browny red,
often contradictory, and hurts the eyes to look at it.
(10)Custom Chats - You will inevitably forget to log into these,
and selected audiences make ineffective means of passing large quantities
of communication.
IMPORTANT NOTE - Goldshire General Chat damages your health and
is bad for your baby
Things to Pay Attention to
(1)Rumours that cloth/staff/mace drops
come form a certain area
(2)Compliments about your hair and complexion
(3)Warnings of a large enemy enclosing, preceeded by your name
(4)Compliments about your healing skills
Things to Ignore
(1)People who tell you what to do
(2)People who criticise your healing abilities
(3)People who dislike Holy Nova
(4)Cries for help (rely on your judgement alone)
Step
Three - Prioritise Thy Healing
"Now, as a priestess I have learned the hard way what
works and what does not work. Remember though that as the keystone
to the group, if you heal those in the correct order your group
can survive in battle almost three times as long as with a more
careless priest.
Here is my list on who to heal and when..."
Paladins - Defensive beasts that can heal themselves AND
have armour... teach them a lesson in humility and spare them salvation
from your holy spells. Do not forget though that as children of
The Light, the paladin (who is continually making the priest obsolete)
will need your prayers and support during the burial service
Warriors and Rogues - Neither have mana, nor appreciate
it's usage, so save your mana for more important targets
Druids - Multi-tasking elves who can again, heal themselves,
and go cat form, thus hiding in a tree. Save yourself some mana
and let them take care of themselves
Warlocks - Warlocks are demon summoners and enemies of
priests and priestesses alike. Not only do they violate our laws
and religion, most of their spells sacrifice life for mana. So ask
yourself, why should you give your mana so they can gain more? Let
them battle alone, and have their demon consume their soul
Hunters - Over-populated like the animals they hunt, Hunters
need their numbers culling. Most are so distant from society they
have no feelings anyway, and that fire trap for 7 damage isn't going
to scare Onixya is it? Allow hunters to die thus restoring the balance
of nature.
Mages - The anti-thesis of the priest, mages can make
their own food, water, and cause excessive amounts of damage, plus
they have their own shield! Fair enough, they sound useful, but
consider this - they were cloth, and you wear cloth... sooner or
later a competiton on loot will emerge. Ignore their plea for help,
and make it look accidental. Tis their fault for not becoming a
priest/ess
Priests - Sure we could help our brethren, but if they
need healing surely you do too? Again loot will come into confliction,
and distrust will errupt. Also ask if they are elven priests, worshiping
an illegal diety. If so, you must send them to the afterline in
an indirect fashion to prove your religion is the one waiting for
them
Yourself - Well I don't know about you, but I'm young
and intelligent and good looking, and wise, and calm, and caring,
and modest. I would put every bit of focus onto myself when it comes
to healing, even casting spells when I am uninjured. It makes sense
to me
Step
Four - Baptism of Fire
"In a fight things will get painful, scary, and confusing.
Regardless, the enemy deserves those things so no holding back.
However nice that may be though, sometimes you will be on the receiving
end of the stick. Take these pointers wisely into battle..."
(1)Retreat - A GOOD priest/ess will be upfront, making sure that
they can heal the warrior or mage if they break LOS (line of sight).
A SMART priest/ess will be at the back, weighing out the battle,
knowing if it is the right time to run or cheer on her friends
(2)Mind Control - Do not hesitate to use mind control to enter
thoughts into the opposition's mind. This enables you to convince
them you are a spy, or subtle supporter to their cause. When you're
the last one standing they will be sure to accept you into their
ranks until nightfall, when you sneak away
(3)Hymns - In battle, nothing rouses your brethren like a song
or two from the holy book. If possible, get your mage on the organ
too. Pre-record this into a music box and leave it playing as you
escape, and your group will be unable to punish your wise self preservation
until the tune runs out, by which time you should have safely fled
the instance intact
(4)Don't Panic - In case of direct contact, do not panic. Hit fade,
and the enemy will mistake you for a ghost, believing they have
already killed you. It is also important to remain still, as most
enemies' vision is based on movement. Let them kill the hyperactive
sommersaulting elven warrior, whilst you convince the enemy that
a statue of a priest/ess was there all along
"In short.... attempt to switch sides, and if that fails either
hide, sneak off, or initial a full retreat (the rest of the group
should follow as the priest/ess is often wisest and knows what's
best)"
Step
Five - Converting the Masses
"In battle, the enemy is not your only enemy, indeed we as
priest/ess's must look at our allies as foes too. Chances are they're
not celibate, teetotal, polite, religious, charitable, or skilled
in understanding the ways of the healer. They may misjudge your
actions which would indeed seem alien to them, so let us prepare
a few conversations to bridge this gap..."
(1) "Sorry, I was lagged" is a handy one for if you have
an out of body experience during combat, and walk off to make yourself
a tea or coffee whilst the warrior decideds to attack something
without question. Lag is a term used by monks to express visiting
another plain whilst remaining paralysed in your body
(2) "The mage/warlock/rambo can't handle his aggro" now
this is more often the truest excuse. A mage or warlock without
a shield running directly into the middle of a gathering of Stratholme
zombies, annoying them all whilst the warrior stares in dismay.
By the time you unleash a heal he's strawberry jam. Ah well, no
big loss and more cloth for you
(3) "I was being attacked" stand over an already killed
body, raise your shield, hit fade, then make yourself a cup of tea.
Claim the dead body is your kill and that spell interuptions were
making healing an impossibility. Watch then as the warrior apologises
and offers you three goats as a symbol of his desire to restore
your faith in him. Goats can sometimes be replaced with cows or
kittens
(4) "I was looking for survivors" run into the nearest
side alley and say hello alot, whilst emoting [/e shifts through
rubble]. At the cost of some of your party people will say you're
a thoughtful, heroic, true priest/ess. Be warned, shifting through
rubble can be dirty
"Once again remember that you're the priest/ess, and your
intellect is unquestionable. Upon hearing your smart comebacks the
group will think themselves stupid, and trust you all the more,
even if someone has been lost in the battle"
Step
Six - Colours of a Hero
"The priest/ess, most especially on an RP server, must
look presentable, even at the cost of combat efficency and healing
capabilities. Believe me, we're there primarily to give moral support,
and remind the rest what they're fighting for, not with..."
(1)Humans - Wear white, be it runecloth robes, white linen, or
the true faith vestment robes. I once lead an assault on Scholomance
in a wedding dress to maintain the colour code. Mistaking me for
the corpse bride I was invited into their ranks and now work part
time for the scourge. Always beneficial to have a part time job
(2)Dwarves - Wear as much as possible, high heels, and a facial
hood. This should not only increase your fear factor, but also make
it easier for other races to accept you into their ranks. Eye holes
are not a necessity
(3)Night Elves - Less is more, is the night elf motto, and wearing
less is good too. Not only does this attract more men/women thus
making it easier for we human clergyfolk to remain celibate, it
also advertises their flesh to carnivores. As the elf and the cannibal
fight it out we must remind ourselves, whoever loses, we win
(4)Gnomes - Yet to take up religion, the gnome is more interested
in wearing childrens clothing. Body suits, baby warmers, and those
hoods with rabbit ears all help to lure a gnome's enemies into false
security, and good for them too!
Step
Seven - Aftermath
"Aftermath comes geography... hehe, a little joke from my days
at the abbey."
*sees a bushweed roll through the hall*
"Nevermind. Okay, your battle is won, and the enemy is defeated.
Some of your comrades will be down for the count. Now before you
waste precious mana ressurecting them, perform the following actions..."
(1)Confirm they are dead, normally with a mace
(2)Loot their bodies for identification (next of kin, etc) and church
donations
(3)Consider if they were happy alive before ressing them
(4)Consult with friends on if he is a known bandit/ninja/spammer
(5)Check the price of meat at your local necromancer
(6-A)Bribe the survivors of the mission, letting them know your
reputation alone must prove you were not responsible for their deaths
(6-B)If survivors are weak, ill, or very few in number... accuse
them of witchcraft and burn them. Being an organised religion, we
are not required to provide evidence of witchcraft, heresy, or where
our funding goes toward
(7)Hide/Destroy the bodies in unmarked graves
Concluding
Words
"Well my friends, I hope my wisdom has helped you all to specialise
in the profession that is a priesthood. I know my training is actual
Scarlet Order based, but I think it still rings true to the rest
of the worl..."
*recieves a piece of paper and begins reading it*
"Dear Sister Fayan Etude Blancmanche the Third, The Order
of Light has decided to ship you off for correction behaviour modification
at our secret base in Arathi. You are hearby under arrest and sentenced
to six months minimum detainment as a criminally insane priestess,
due to work stress, and a case of extreme kleptomania, signed...
every group I ever worked with!!!"
*Is thrown into a straight jacket and dragged off kicking and screaming
into the night*
"I'M NOT CRAZY! I'M THE GREATEST HEALER IN AZEROTH! HELP MEEEEE!"
|